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AI Insights · Timothy · July 2022

Top 5 Snake Games on Android in Africa Q2 2022

Discover the performance of the top 5 snake games on Android in Africa during Q2 2022, featuring insights on downloads, revenue, and active users trends.

Top 5 Snake Games on Android in Africa Q2 2022

In the second quarter of 2022, the top 5 snake games on the Android platform in Africa showed diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and engagement of these games. Here’s a closer look at how each game performed:

Worms Zone .io - Hungry Snake

Throughout the quarter, the game experienced fluctuations in its weekly downloads, starting at approximately 124K and peaking at around 156K in the week of April 4. The downloads saw a decline towards the end of the quarter, closing at about 62K in the last week of June. Weekly revenue for the game showed a varied trend, starting at $34 and increasing to $127 by the end of April, before fluctuating and ending at $29 in the final week of June. Active users also saw a decline from approximately 792K at the beginning of the quarter to around 612K by the end.

Snake.io - Fun Snake .io Games

This game maintained a relatively steady download rate, starting at around 94K and peaking at 107K in the week of April 4, before settling at approximately 76K by the end of June. Revenue remained modest, fluctuating between $10 and $28 throughout the quarter. Active users for the game started at 696K and saw a peak of 765K in early June, before ending the quarter at around 686K.

Snake Lite - Snake Game

This game saw a significant increase in weekly downloads, starting at about 3.9K and surging to approximately 266K by the week of June 20. Revenue, although minimal, showed a slight increase, peaking at $2 in mid-June. The active user base also saw a dramatic rise from 67K in early June to over 549K by the end of the month.

slither.io

The game experienced a steady download rate, peaking at around 50.5K in late April and ending the quarter with about 17.3K downloads. Revenue for the game remained low, fluctuating between $0 and $7. Active users started at approximately 291K and peaked at around 486K by the end of April, before experiencing a gradual decline to around 271K by the end of June.

Snake Battle: Worm Snake Game

This game saw a steady decline in weekly downloads, starting at around 36K and dropping to approximately 14K by the end of June. Revenue remained minimal, with only a few weeks showing any earnings. Active users also saw a decline from around 108K at the start of the quarter to about 68K by the end.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022